Toni Dove, Spectropia, 2001, Interactive movie / installation shot on digital video, Still from Spectropia, 2001, Director of photography: Sam Levy. Compositing: Toni Dove, Courtesy of the artist. |
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Virtual Realizations of the Social Networking Promise of the Internet |
Sheldon Brown (Director of the Experimental Game Lab, USA), Scalable City, 2007, 4:04 min., cinematic output from multiuser computer game environment.
Carl Burton (USA), Drift, 2007, 10 min., experimental animation.
Carl Burton (USA), Drift, 2007, 10 min., experimental animation.
Toni Dove, Spectropia, 2001, Interactive movie / installation shot on digital video, Still from Spectropia, 2001, Director of photography: Sam Levy. Compositing: Toni Dove, Courtesy of the artist.
Toni Dove, Spectropia, 2001, Interactive movie / installation shot on digital video, Still from Spectropia, 2001, Director of photography: Sam Levy. Compositing: Toni Dove, Courtesy of the artist.
Sheldon Brown (Director of the Experimental Game Lab, USA), Scalable City, 2007, 4:04 min., cinematic output from multiuser computer game environment.
Mark Daggett, Michelle K, Flash website for the boutique footwear brand "Michelle K", Site created in 2003 and is no longer online.
Mark Daggett, Revver (revver.com), a progressive and creator-focused video sharing syndicate. |
Nelson-Atkins Although the content of Internet culture mythologized in William Gibson's novel Neuromancer (1994) and the technology of the dynamically scalable semantic Web envisioned by the inventor of the World Wide Web Tim Berners Lee, have not yet occurred, we have recently entered a different and more fluid phase of this evolving data medium, increasingly robust, ubiquitous computing devices are replacing older desktop computers and leading to less restrictive and potentially more creative and collaborative everyday human-to-humans-to- Opening Networks will feature in-person presentations by Mark Daggett and Jon Phillips who will introduce their own work and other digital media projects on consecutive Friday evenings. Mark Daggett is an artist who works with software design and social software. His presentation will show how networks and social software reshaping attributes of community. Jon Phillips is an artist working with the open source code movement and Creative Commons, a nonprofit organization devoted to creating an alternative to current copyright laws by providing free tools that let authors, scientists, artists, and educators easily mark their creative work with the freedoms of use they want it to carry. He will present a guided journey through current remix culture and mashups as well as his own projects including the open content communities: Open Clip Art Library (openclipart.org), The Open Library (openlibrary.org) and ccMixter.org. — Patrick Clancy September 12 "I will show how corporations, governments, artists, hacktivists, and gamers, among others, are using the technical nature of networks and social software to reshape concepts including trust, localness, presence, and permanence, all of which are attributes of community. We will examine their work using the lens of what I call contextual communities to explore, expose, and sometimes exploit the emergent intelligence of networked communities." — Mark Daggett September 19 — Jon Phillips September 26 Drift, Carl Burton (USA), 2007, 10 min., experimental animation reinterpreting and incorporating simulations of different kinds of scientific visualizations inspired by light microscopy. Spectropia, Toni Dove (USA), 2007, 25 min., documentation of a cinema-scale interactive film performed as a "scratchable" movie by video DJs acting as improvisers who are playing the movie as "Instrument." This documentation also includes a short edited segment of a question and answer session from the 2006 Scanners NY Video Festival presentation at Lincoln Center. |
Jon Phillips, Noise, (rejon_Noise.svg), "This is noise that can be used to dirty up an image and foreground simpler shapes." — Jon Phillips |
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